If you have downloaded the SFM-compatible Fallout Model Pack
before, you may have noticed all the models are static. That makes using the vault door a bit difficult. As I needed a working one in my video
, I played around and added bones to the model.
As a bonus, this also includes the DMX for the animation made for opening the door. It was built to be as identical in movement and timing to that of the door animation when 101 opened, but is not identical to the one I used in my video. The video had some extra bounce and particles added to it.DOWNLOAD
If it is brokes, lemme know and I can try to fix it. While it should include the gear, arm and frame, i am unsure if it was tested on anyone that didn't have the Fallout Model Pack already.
Now, do know that I suck at modeling and rigging, so it isn't perfect and may not even match up right way perfectly with the vault frame. I believe if you load the animation to the model with both rootTransform and root deselected, it should fit them together. Nonetheless, it served its purpose and don't feel like fixing.